Video Game Characters and Transmedia Storytelling

Video Game Characters and Transmedia Storytelling The Dynamic Game Character - Games and Play

Hardback (17 Oct 2023)

Save $11.89

  • RRP $123.27
  • $111.38
Add to basket

Includes delivery to the United States

10+ copies available online - Usually dispatched within two working days

Publisher's Synopsis

Characters are a vital aspect of today's transmedia practices. Combining theories on fictional persons from Japanese and Euro-American practices, this book discusses video game characters embedded in our popular media culture in which they are constantly produced and re-imagined.

This book introduces the dynamic game character, a type of game character with a development structure that consists of multiple outcomes in a game. Through their actions and choices, players can influence these game characters' identities and affect their possible destinies.

Games subvert the idea that fictional persons must maintain a coherent identity. This book shows that dynamic game characters challenge strategies of top-down control through close readings of the Mass Effect series, Persona 5, Hades, Animal Crossing: New Horizons and more. It is directed to all scholars interested in the topics of transmedia storytelling, video games, characters, and Japanese narratology.

Book information

ISBN: 9789463722957
Publisher: Amsterdam University Press
Imprint: Amsterdam University Press
Pub date:
DEWEY: 006.7
DEWEY edition: 23
Language: English
Number of pages: 204
Weight: 460g
Height: 234mm
Width: 156mm